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Coding Showcase

I’m not a full-time coder, but I can definitely code when I need to. Most of my web projects came together through a mix of researching, experimenting, and figuring out what works. I’m comfortable using HTML, CSS, JavaScript, and p5.js enough to build interactive sites and make creative ideas come to life. Below are four examples where I pieced things together from scratch and made it work.

Westland Square Website

Role: Frontend Developer / Team Lead
Tools: HTML, CSS, Bootstrap, Figma, GitHub

Designed and built the homepage with integrated video and responsive layout. Converted Figma wireframes into working templates and unified CSS across the project. Led version control efforts and helped coordinate the team to ensure clean, mobile-first design and smooth collaboration.

(NILC) Freedom to Thrive Website

Role: Full-Stack Developer
Tools: WordPress, Custom Swift UI, JS, PHP, CSS, APIs

Picked up where another developer left off, reverse-engineering a complex custom Swift-based UI with no documentation. Built custom WordPress inserts using plugins and JavaScript for automated tagging and clean content formatting. Designed visual galleries, story blocks for personal narratives, and custom podcast audio players. Integrated podcast APIs for both manual and auto-sync. Adapted full-site layouts to meet evolving client content needs within a highly restrictive framework.

Swipetizer

Role: Lead Full-Stack Developer
Tools: React, Node.js, PHP, SQL, WebSockets

Led development of a real-time food-matching app. Converted Figma designs to React, built the full server stack locally and on SCSS, and developed swipe logic, user identification, filtering, and live socket-based features. Rebuilt core components like the map and match pages under security constraints and handled deployment, debugging, and GitHub integration. Current live made for demo purposes without MySQL and Socket.io (made for Dublin area only due to data constraints).

Gaming Portfolio

Role: Designer / Frontend Developer
Tools: HTML, CSS, Figma


A personal site exploring my top games, favorite in-game aesthetics, and gaming identity. Built a 4-page layout with accessible navigation, embedded media, linked game/skin info, and social/contact links. Included in-game screenshots, skin writeups, and a downloadable CV. Future plans include Steam API integration, highlight reels, and 3D skin showcases.

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